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I spend too much of my life on TPF!
CS4 Announced
http://tryit.adobe.com/us/cs4/family/?trackingid=DNNZB
I haven't read everything yet but will probably upgrade like I always do. Anyone know of any benefits to the new software?
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09-23-2008 11:58 AM
# ADS
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Usually Adobe has sites setup discussing in detail what the differences and advantages are. Its not even released yet, however they are ready to take your money on preorders... lol
I haven't touched more than *maybe* 15% of the capabilities of CS3, and I am very happy with the results. For me to change right now is not the first place I would stick my disposable income.
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Biggest difference will be performance. To those geeky enough to understand, they use GPU for some background processing, and any Shader 3.0 capable video card for realtime rendering of photos. Also 64bit support on windows for the memory junkies.
For those that don't understand that simple explaination: The video card has a processor far better suited for the type of maths required to maniuplate photos. Things should be much faster, zooming will be stepless, and no more jagged lines, rotations will happen in real time instead of "click, rotate, wait for updated image"
I'm pleased to see they are taking this step as I really think offloading processing to other parts of the computer is the future
"I am always satisfied with the best." -Oscar Wilde
Larger versions always on flickr
Best photos in my gallery
Proud Supporter of The Pact
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Been spending a lot of time on here!
It will be 64bit then? Very nice...
GPU rendering will be nice as well, especially if running lightroom and PS at the same time....
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Nikon D300, D70, Nikon 18-70mm 4.5G ED, 50mm f1.8, SB600
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I spend too much of my life on TPF!

Originally Posted by
Garbz
zooming will be stepless, and no more jagged lines, rotations will happen in real time instead of "click, rotate, wait for updated image"
Weren't Bridge and Lightroom doing this in CS3?
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Glad to hear they're implementing these processing changes... and I'll buy it some day, when I also buy a computer than can actually handle all that.
Feature-wise, I'm good for now.
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That Content Aware Scaling looks very impressive. Something tells me it'll have limited application depending on its ability to render properly for print, but on paper - amazing.
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Originally Posted by
frXnz kafka
Weren't Bridge and Lightroom doing this in CS3?
No.
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Got hthe e-mail a little while ago.........maybe I can get my "version" 
~Michael~
Michael
D3 D300
l 24-70 2.8 l 70-200 2.8 VR I l Sigma 150 2.8 Bugma l 50 1.8 l 28 2.8 l SB-800 l Manfrotto 055XBPro and Ball Head
Some people see things
and say
WHY?
I look at things
and Say
Why NOT?
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Originally Posted by
frXnz kafka
Weren't Bridge and Lightroom doing this in CS3?
Depends on the computer. It is on mine, but then I have a 2.4Ghz quadcore, and when rotating an 8bit image the cpu spikes to 70%. What we are talking about now is 100% smooth rotations regardless of size or bitrate with no effect on CPU at all, since the GPU is very well tuned for exactly the kind of maths that this involves, and the CPU is not.
It'll be interesting to see how well this works
"I am always satisfied with the best." -Oscar Wilde
Larger versions always on flickr
Best photos in my gallery
Proud Supporter of The Pact
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I will prolly upgrade... then again, I am still on non-intel native CS.
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Originally Posted by
Garbz
Depends on the computer. It is on mine, but then I have a 2.4Ghz quadcore, and when rotating an 8bit image the cpu spikes to 70%.
Huh? What are we talking about here? I have a 2.66 dual quad (8 cores) and it's not even close. And there's no OpenGL manipulations. You can get that through the new 3D positioning thingy if your version of PS includes that. But otherwise there's just no way I don't care if you're in a 500 core super computer. The interface isn't there. To rotate arbitrarily you have to type it in. To rotate 90˚/180˚ you have to menu select the option. There is no "rotate tool" available for real-time rotates. The same is basically true of image resizing too. The GUI just isn't there for "zooming will be stepless, and no more jagged lines, rotations will happen in real time instead of "click, rotate, wait for updated image"" as was the statement.
What we are talking about now is 100% smooth rotations regardless of size or bitrate with no effect on CPU at all, since the GPU is very well tuned for exactly the kind of maths that this involves, and the CPU is not.
It'll be interesting to see how well this works
I'm officially confused. Nothing new for me I guess
I think maybe I understand tho... Umm maybe...
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Im thinking I will upgrade this time. Im using CS2 and, had not planned on going to 3. I like to do revision steps in twos. The GPU use is one of the reasons for me to go now. It makes sense to use the GPUs over CPUs.
I shoot therefore Iam.
Nikon D300
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"I am always satisfied with the best." -Oscar Wilde
Larger versions always on flickr
Best photos in my gallery
Proud Supporter of The Pact