You guys are wonderful blessings to the forum, jesus saves.
What the dude wants to do is make the parts of the person that were closer to the camera smaller, as if the person was shot from a little farther away. Yes, he's wildly unclear, and he doesn't realize that he'd need to zoom in -- and step back, but if you're following along and paying attention it's obvious. He was too close when he took the shot, he used a wide angle setting. The noses are too big, the bellies are too big, the feet and ears are too small, everything looks distorted and unflattering.
This is gonna be hard, OP. You need to make selective adjustments to every element of the person that's in frame. The parts that were closest to the camera (noses, bellies, whatever) need to be shrunk slightly. The parts that were farther away need to be enlarged a bit. What makes this hard is that often the parts that need to be enlarged are tucked in behind something that needs to be shrunk. Imagine you took a close up face shot:
The tip of the nose, shrink it. The bridge of the nose, shrink it, but progressively less as you go up it., the eyes, enlarge a little. Chin, enlarge a bit MORE, it's farther from the center of the lens than the eyes, ditto forehead. Ears, enlarge quite a bit.
It's a 3D puzzle. Software cannot do it, because the 2D image doesn't have the 3D information needed to fix the picture, although I suppose it could guess. You can probably mitigate the effects of lens distortion a little with these sorts of adjustments, but push it too far and errors are going to creep in that make it look extremely weird.