how to keep equilibrium in postprocess?

let’s go for walk:

IMG_5091.jpg
 
I don't understand editing bright blown out lights to look gray.
 
I don't understand editing bright blown out lights to look gray.

Excessive highlight recovery perhaps?

correct, but it hasn't been recovered. IMHO, it just looks really odd to see brilliant light as gray, especially in a b&w conversion.


The first image using the circle window above, the highlights around the frame of the window are brighter than the window itself -- then you see all the hard rim lighting of the girls, but the light source doesn't match.

the window reads as dull and dreary and not bright, yet everything else in the scene does...
 
there was only one source of the light - window;
 
and it's dull gray, despite being blown out.

upload_2019-7-29_14-6-47.png
 
thanks for pointing this, let me check if I can do more on weekend;)
have a lovely day:)
 
you dont have to, but i personally dont like seeing things that my brain wants to be white, as gray. this happens a with failed HDR attempts.
 

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