Oh, I totally believe you trimmed around it. It's just that there are three pieces of yellow grass on the left, and three on the right hand side that are close to the focus zone, and which are kind of distracting. The thing is that the human brain tends to zero right in on what we LIKE, or what it is that we wish to see, and we often do not see the distractions until later, at the computer or after the film is developed. The idea of waiting three minutes is actually a LOT like the way old-time workers would shoot a shot like this using a view camera...things were seen on the groundglass rather dimly, and were upside down, and laterally reversed, and everything had to sort of be "mentally processed",item by item, by item. One thing to consider: when shooting using an eye-level, through the lens viewfinder approach, it's easy to get caught up in the focusing-on-just-the-main-subject kind of thing; looking at the image on the rear LCD can change the way you see an image, I am convinced. But anyway--you've identified something that I think almost always works; taking MORE TIME to really,really,really LOOK at the image, and to evaluate EVERYTHING in the frame. Everything. Some people refer to that as, "working the scene," and then taking more shots, evaluating, then taking more shots shots, then refining the shot again, in a deliberate and methodical manner. I think with digital cameras, many times we tend to work too rapidly, and then move on to the next shot maybe too quickly, before we've really had the time to see what we're shooting. And that's mainly because the cameras shoot so FAST, and with so,so little effort, compared to say, loading film holders, or shooting film, advancing the film, cocking the shutter, and so on. With digital, it also does not cost fifty cents to three dollars and fifty cents per press of the release.