- Joined
- Dec 16, 2003
- Messages
- 33,896
- Reaction score
- 1,853
- Location
- Edmonton
- Can others edit my Photos
- Photos NOT OK to edit
- Moderator 🛠️
- #16
It appears that ferrofluid is characterized by direct reflection (and absorption, it is black). Part of that may be polarized reflection, so you might try a polarizing filter, just to see if it makes a difference.
So because you are dealing with direct reflection, the only parts of it that will be lit (seen) are where your light source is directly reflected, and the parts where you light source isn't directly reflected, will be dark.
As such, you need to think about your family of angles. That is the angle from the camera, bouncing off the subject and to the light source. The problem with that, is that if you give it shape & form, you angles will then be all over, so your light source will show up. Therefore, the shape and relative size (& proximity) will make a difference in the lit areas of the fluid.
As mentioned, it may be a good idea to have a rather larger light source, so that you fill more of the angles, and thus light up the fluid more. Many of the example photos that I just looked up, had a large light source behind the fluid, which fills the family of angles from the camera position, on any parts of the fluid that is flat.
It doesn't need to be a softbox etc. you could point your flash at a wall, to create a large light source. The key point will be the size & shape of the light source, because that will be directly reflected by the material.
So because you are dealing with direct reflection, the only parts of it that will be lit (seen) are where your light source is directly reflected, and the parts where you light source isn't directly reflected, will be dark.
As such, you need to think about your family of angles. That is the angle from the camera, bouncing off the subject and to the light source. The problem with that, is that if you give it shape & form, you angles will then be all over, so your light source will show up. Therefore, the shape and relative size (& proximity) will make a difference in the lit areas of the fluid.
As mentioned, it may be a good idea to have a rather larger light source, so that you fill more of the angles, and thus light up the fluid more. Many of the example photos that I just looked up, had a large light source behind the fluid, which fills the family of angles from the camera position, on any parts of the fluid that is flat.
It doesn't need to be a softbox etc. you could point your flash at a wall, to create a large light source. The key point will be the size & shape of the light source, because that will be directly reflected by the material.