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My HDR

GRbenji

TPF Noob!
Joined
Nov 17, 2010
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112
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Location
Singapore
Can others edit my Photos
Photos OK to edit
These were taken on a rustic island. C&C welcome.

#1
6285223230_1c937dae8a_b.jpg



#2
6284702431_960c211e18_b.jpg
 
I like them. :thumbup:
 
I think if you use Unsharp Mask the softness I see should disappear. Other than that real nice job.
 
I like them. :thumbup:

Thanks Trever.

I think if you use Unsharp Mask the softness I see should disappear. Other than that real nice job.

Thanks Bynx. I did use CS5 USM to adjust the output from photomatix, may be not enough. Just noticed too a spot (like flare) in the middle of #2.
 
The light in the trees is pretty uneven. They are brighter toward the bottom, and seem to have a lot of shadows toward the top. Seems like you got enough exposures here, just play with the light settings manually in photomatix to achieve desired result.
 
great use of tonemapping and nice details.
the over all tone is a bit warm for me... or maybe its just the sky.
 
I'm just starting to look into tone mapping. What is the best technique?
 
Very nice photos. What software did you use for processing?
 
Awesome shots! Very nice work.

Thank you Jordans.

The light in the trees is pretty uneven. They are brighter toward the bottom, and seem to have a lot of shadows toward the top. Seems like you got enough exposures here, just play with the light settings manually in photomatix to achieve desired result.

Thanks for the feedback Rotanimod. May be I missed it, wasn't very obviou to me.s

great use of tonemapping and nice details.
the over all tone is a bit warm for me... or maybe its just the sky.

Thanks Mcnugget.

I'm just starting to look into tone mapping. What is the best technique?

Thanks David for viewing. I'm not too sure if there's a best technique. Some like it realistic, others like it surreal.

Very nice photos. What software did you use for processing?

Thank you. I have both Photomatix and HDR Efex Pro. These will processed with Photomatix followed by some adjustment in CS5.
 

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