- Joined
- Aug 6, 2012
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- 4,048
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- Location
- near St Louis
- Can others edit my Photos
- Photos OK to edit
Nicely done! A very pleasant image all around. The relative light levels and tones all look right.
For my taste I think the bright yellow and vivid green is a little distracting for a background. Your model has quite subtle tones, so the background is a little overpowering.
The problem I have with this in addition to tones, is that Snickers is sitting "on the image", not "in the" image. Think of a composite as slices of image, each of those slices has an order, the background flowers, the stump, Quincy, the flowers in front. As you stack each one on top of the other it covers part of the previous layer. That's the way it is in PS, as you move up the stack each layer shows/covers something below.
If you don't understand and use Blending Modes your composites will always end up looking like cutouts stacked on top of each other. In simple terms, blending modes compare the luminosity of the tones on the layer below with the current layer, and make changes on anything below or above 50% grey according to the mode instructions. There's a ton of videos explaining how Blending Mode works out there. Next each layer has a Layer Styles. Dbl click on the layer to open the Layer Styles dialog box. This also has a bearing on how the layer blends with the layer below. Quick tip, you should shoot the subject of anything you intend to use in a composite against a grey background. Doing so will make it way more effective when using blending modes.
No matter how good your selection, you will never be able to select fine or flyaway hair. Using the blending modes will help, but eventually you get to a point that more is required. That's where painting with a brush comes in. I have a collection of "hair brushes", some I've made, some downloaded. Using a blank layer, and a hair brush, Alt/click and sample the hair to get a color, then work the edge to paint in hair. Change the color frequently as you work the edge. You can also use the hair brush to work areas of the fur/hair that need a little more detail.
Finally you need to tone map the image to blend the layers together for uniform tones. There's several ways to do this, but one of the simpler ways is to use one or more LUTS (color lookup tables). As an example this composite uses ALL of the suggestions I just gave you above.
I like the positioning and the blending. I agree with the previous poster who mentioned the background color. It dominates the image.
I agree that Snickers appears to be sitting on top. Usually my composites have more foreground
Do you have a link to good hair brushes?
For my composites I use Cross Processing from NIK collectio
I agree that Snickers appears to be sitting on top. Usually my composites have more foreground
The number of images is not as important as using blending modes, and other tools in PS. The example of Sadie is only two. She was shot against a grey paper and became the base layer. After editing her, the next layer (map) was an internet grab. Changed the blend mode of the map to overlay then used a mask with black brush to clean away any of the map showing on her. Note NO INTRICATE SELECTION REQUIRED. Here is a link to a tut that will make your life so much easier.
Do you have a link to good hair brushes?
I have a whole bunch of hair brushes that I downloaded for free. Just do a search for "animal hair brushes for Ps". However I can tell you that I rarely use them. I have a few custom made that I seem to be most comfortable with, and if they don't work, it's easy to make one that does. Here's a good tut to show you how to make and use your own. If you've ever done any oil painting you'll know what I mean, you just seem to gravitate toward certain brushes.
For my composites I use Cross Processing from NIK collectio
To each their own, but I'll tell you the same thing I've told others I got rid of NIK a couple years ago and haven't looked back. All the tools you need are there in Lr and Ps why screw around with something else. For me, tone mapping a composite is the icing on the cake, it's the step that pulls the layers into one homogeneous tone. It was also the hardest thing for me to learn, as it can vary from image to image. I might need a LUT, I might need a solid color layer, I might need a texture or pattern, or hue saturation layer. Don't be afraid to experiment. It took awhile for me to get it and I still find myself using the "I wonder how this would look" method. Read all you can on tone mapping and blending modes, as I can't emphasis how important this final step is.
I agree that Snickers appears to be sitting on top. Usually my composites have more foreground
The number of images is not as important as using blending modes, and other tools in PS. The example of Sadie is only two. She was shot against a grey paper and became the base layer. After editing her, the next layer (map) was an internet grab. Changed the blend mode of the map to overlay then used a mask with black brush to clean away any of the map showing on her. Note NO INTRICATE SELECTION REQUIRED. Here is a link to a tut that will make your life so much easier.
Do you have a link to good hair brushes?
I have a whole bunch of hair brushes that I downloaded for free. Just do a search for "animal hair brushes for Ps". However I can tell you that I rarely use them. I have a few custom made that I seem to be most comfortable with, and if they don't work, it's easy to make one that does. Here's a good tut to show you how to make and use your own. If you've ever done any oil painting you'll know what I mean, you just seem to gravitate toward certain brushes.
For my composites I use Cross Processing from NIK collectio
To each their own, but I'll tell you the same thing I've told others I got rid of NIK a couple years ago and haven't looked back. All the tools you need are there in Lr and Ps why screw around with something else. For me, tone mapping a composite is the icing on the cake, it's the step that pulls the layers into one homogeneous tone. It was also the hardest thing for me to learn, as it can vary from image to image. I might need a LUT, I might need a solid color layer, I might need a texture or pattern, or hue saturation layer. Don't be afraid to experiment. It took awhile for me to get it and I still find myself using the "I wonder how this would look" method. Read all you can on tone mapping and blending modes, as I can't emphasis how important this final step is.
Thanks for the links. Much appreciated Bill
@smoke665- I wasn't familiar with this technique, but it works exceedingly well. Thanks for the video and tip. Like you, I am not too big on using plug-ins, and prefer to do everything in Photoshop. I DO have a question for you though… Is it possible to use a green/blue screen, make your mask from there by using color range and using an Alpha channel rather than always having to use the gray background? Seems to me that if you can make a mask from any color, the rest would be identical to your workflow here without "requiring" a 50% gray background. Have you ever tried this? Just curious.