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The eyes do not see things in high dynamic range, we have to focus in on certain things to see them more clearly.
What??? They don't? Isn't that the point to HDR, to make an image closer to what we CAN see with our eyes as compared to what the camera can capture in one exposure?

Human Eye from Wikipedia

The human eye can perceive scenes with a very high dynamic contrast ratio, around 1,000,000:1. Adaptation is achieved in part through adjustments of the iris and slow chemical changes, which take some time (e.g. the delay in being able to see when switching from bright lighting to pitch darkness). At any given time, the eye's static range is smaller, around 10,000:1. However, this is still generally higher than the static range achievable by most display technology
 
The eyes do not see things in high dynamic range, we have to focus in on certain things to see them more clearly.
What??? They don't? Isn't that the point to HDR, to make an image closer to what we CAN see with our eyes as compared to what the camera can capture in one exposure?

Human Eye from Wikipedia

The human eye can perceive scenes with a very high dynamic contrast ratio, around 1,000,000:1. Adaptation is achieved in part through adjustments of the iris and slow chemical changes, which take some time (e.g. the delay in being able to see when switching from bright lighting to pitch darkness). At any given time, the eye's static range is smaller, around 10,000:1. However, this is still generally higher than the static range achievable by most display technology

I may not have phrased it correctly, but I know what I said. HDR is not something our eyes are used to seeing which is why the images look so odd to our eyes.
 
The eyes do not see things in high dynamic range, we have to focus in on certain things to see them more clearly.
What??? They don't? Isn't that the point to HDR, to make an image closer to what we CAN see with our eyes as compared to what the camera can capture in one exposure?

Human Eye from Wikipedia

The human eye can perceive scenes with a very high dynamic contrast ratio, around 1,000,000:1. Adaptation is achieved in part through adjustments of the iris and slow chemical changes, which take some time (e.g. the delay in being able to see when switching from bright lighting to pitch darkness). At any given time, the eye's static range is smaller, around 10,000:1. However, this is still generally higher than the static range achievable by most display technology

I may not have phrased it correctly, but I know what I said. HDR is not something our eyes are used to seeing which is why the images look so odd to our eyes.

I understand what you mean, you mean the over saturated florescent HDR that have no tonal range or shadow!?

True HDR is about having the same detail in high lights and low lights (shadows) as in the correctly exposed part. You don't look at a shadow at the side of a building and it's black without detail, same as you don't look at the sky and it's white with no detail.

Out eyes can hold the dynamic range for all of this, the only way we can replicate this in photo form is expose correctly for each part and merge them, which creates a HDR.

It's the editing of the HDR that takes it beyond what you eye can see, but that's what some people like, it is all a matter of opinion.

As said above, we don't see in black and white, we also don't see milky misty water after a 1 min exposure, but we love to capture it.

think how limited you would be if you could only capture what you could see and you couldn't be creative about it?
 

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