I forgot about that feature. What exactly does it do, anyway?
What it does is increase/decrease color saturation disproportionately. It leaves already saturated colors alone and raises/lowers the saturation of lower/higher saturated colors. In other words bringing all colors up/down to a more even saturation level -- an unrealistic effect if you're photographing the natural world. It's Adobe exclusive so far as I know. My gripe with it isn't that it exists, it's where Adobe put it and how it so often gets abused for that reason. In LR/ACR it's right there under basic controls and in Photoshop it shows up under Image/Adjustments. My students lean on the bleepin' thing constantly. Then I ask them, "what specifically did that do to your photo?" They're clueless. "Does it have any negative effects?" (it's a major noise generator and will eventually begin to posterize tone response). More clueless. So I yell at them, "What are you trying to do? You want to become bleepin' fauxtographers?!" I think part of the problem is in the very terminology. Vibrance isn't helping my students understand what that tool does. It's the wrong word for what the adjustment does and since it really isn't a basic adjustment it belongs over in the Filter section.
After doing scores of different things to photos in this thread Peano reminded me that this Vibrance control has been available in Photoshop/LR for years and yet what this Vibrance control actually does is one thing he never did as an example. Duh, my point.
I've got nothing against making a photo "pop." I'm just suggesting we'll have greater repeatable success if we use meaningful words with meaningful methods behind them -- otherwise we end up using horrid Gucci ads with alien colored skies as examples of "pop" and can't explain what in fact is "pop."
Joe
P.S. To avoid the (pretty major) noise build up that Vibrance produces you can achieve nearly the same effect (superior I think) by switching the photo into Lab and using Levels -- equally pull in the end sliders of the "a" and "b" channels.
Jess, heads up! If you do want to play around with decomp in GIMP try this: Decompose a photo in GIMP to the LAB model. Again you'll get a B&W of your photo -- should look washed out. Go to Windows/Dockable Dialog and select Layers. Note the two layers "A" and "B." Click on layer "A" to select it and then from the Colors menu select Levels. Pull the two end sliders in the same amount -- try 15 units for each; so 255 becomes 240 and 0 becomes 15. Do the same for the "B" layer and then recompose the photo. Once the photo is recomposed go to Colors/Levels to tweak the overall appearance -- may need to pull the midpoint slider to the right some.
You can experiment with more or less than 15 units and eventually you can experiment with altering "A" layer only or "B" layer only or use different unit values for each.