Got this from wikipedia 'Dynamic Range':
Photography
Photographers use "dynamic range" for the
luminance range of a scene being photographed; or the limits of luminance range that a given
digital camera or
film can capture;
[18] or the
opacity range of developed film images; or the
reflectance range of images on photographic papers.
Graduated neutral density filters are used to increase the dynamic range of scene luminance that can be captured on
photographic film (or on the
image sensor of a
digital camera). The filter is positioned in front of the lens at the time the exposure is made; the top half is dark and the bottom half is clear. The dark area is placed over a scene's high-intensity region; usually the sky. The result is more even exposure in the focal plane, with increased detail in the shadows and low-light areas. Though this doesn't increase the fixed dynamic range available at the film or sensor, it stretches usable dynamic range in practice.
[19]
The dynamic range of sensors used in digital photography is many times less than that of the eye, and generally not as wide as that of chemical photographic media. In the domain of digital imaging, algorithms have been developed to map the image differently in shadow and in highlight to better distribute the lighting range across the image. These techniques are known as
high dynamic range imaging. This may involve shooting digital images at different exposures and combining them selectively to retain detail in light and dark areas despite the limited dynamic range of the sensor array. The same approach has been used in chemical photography to capture an extremely-wide dynamic range. A three-layer film with each underlying layer at 1/100 the sensitivity of the next higher one has, for example, been used to record nuclear-weapons tests
[20].
The most severe dynamic-range limitation in photography may not be in encoding, it may be with reproduction to, say, a paper print or computer screen. Then dynamic range adjustment, not only HDR encoding, can be effective to reveal detail in light and dark areas. The principle is the same as that of dodging and burning (using different lengths of exposures in different areas when making a photographic print) in the chemical darkroom. The principle is also similar to gain riding or automatic level control in audio work, which serves to keep a signal audible in a noisy listening environment and to avoid peak levels which overload the reproducing equipment, or which are unnaturally or uncomfortably loud.