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HDR Shootout #31

Bynx

No longer a newbie, moving up!
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Can others edit my Photos
Photos OK to edit
Something a little different. HDR an object. Click on Deposit Files. When window opens click on FREE DOWNLOAD. After 60 seconds click DOWNLOAD THE FILE. Thats it. Quick and easy.

Deposit Files


 
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Here is my version with Photomatix Pro. Just a bit of color alteration in Photoshop.

ztvqxe.jpg
 
Here is my rendition.

Processed in Dynamic Photo. Then went in photoshop and I sharpened it, edited the colors, and added a few more light rays for an extra effect



Bulb.jpg
 
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The files I uploaded were untouched. You can see the wire that I soldered to the bulb to make the light work. Nice job Robert.
 
The files I uploaded were untouched. You can see the wire that I soldered to the bulb to make the light work. Nice job Robert.

Very interesting subject, I actually had fun editing this one. thanks for providing it.
 
Here are two i did using Photomatix Pro 4. I also tweeked the brightness, curves, contrast & sharpened them in Photoshop CS4.

1: Based off the Enhancer - Default preset.
DSCF9942_3_4_5_6_tonemapped2.jpg


2: Based off the Fusion - Default preset.
DSCF9942_3_4_5_6_fused.jpg
 
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Here is my edit

Combined with Nik HDR FX pro
Touched up with Topaz Adjust - Exposure correction
Topaz Denoise

DSCF9942_HDR.png
 
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The tricky thing about this pic is getting nice detail on the glass and metal base as well as underexposing the light filament so there is finer detail visible instead of being blown out.
 
The problem I'm having is even the most underexposed shot has the filament totally washed out.
 
Ya I could have done with a couple more underexposed shots. Sorry Sparky. But Robert has done a good job with the filaments.
 
Photomatix 4 details enhancer

Photoshop: curves, colour balance, adding most under exposed pic as new mask and getting detail in the centre of the bulb, adding more rays (perhaps too much), adding gaussian blur to background areas with some noise.

I'm not sure how Robert Andrew added rays (I'd like to know how), but here how I did it: dodged and burned rays to appear in the places I wanted, then added gaussian to everything except the bulb to make it more ray-ish. Easy, and looks decent-ish too, imo.

high pass filter to only the bulb, hard light blend mode. Result:


bulb by Bokehliciousness-ness, on Flickr
 
The rays are there as a result of the overexposed shot. Nice colors Compaq.
 
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Shootout31Profile1_pregamma_1_mantiuk06_contrast_mapping_01_saturation_factor_08_detail_factor_1post.jpg


Luminance HDR.
Profile 1
Pre-Gamma : 1.000
Mantuik ‘06
Contrast Factor : 0.100
Saturation Factor : 0.800
Detail Factor : 1.000

Filament edited in GIMP.
 
Photomatix 4 details enhancer

Photoshop: curves, colour balance, adding most under exposed pic as new mask and getting detail in the centre of the bulb, adding more rays (perhaps too much), adding gaussian blur to background areas with some noise.

I'm not sure how Robert Andrew added rays (I'd like to know how), but here how I did it: dodged and burned rays to appear in the places I wanted, then added gaussian to everything except the bulb to make it more ray-ish. Easy, and looks decent-ish too, imo.

high pass filter to only the bulb, hard light blend mode. Result:


bulb by Bokehliciousness-ness, on Flickr

I added mine with a simple tutorial i learned a few years back. VERY easy and i'll explain it very quickly.

Duplicate the base layer, add a levels layer. slide the middle (gray)slider almost all the way to the right and merge the levels layer down.
Then go to radial blur and put the value to 100 and switch it to zoom. add this filter at least 2 times, you can do it more if you please. then set the layer to screen and erase any unwanted rays
if you want to really exemplify the rays (which i did not in this shot) you can use the unsharpen mask

And Bynx....the way i got my filament to be more even was by dodging and burning. the way i do that is a soft light layer filled with 50% gray and then i use the brushes to paint on the lights and darks, much easier and more effective than the standard dodge and burn in my opinion
 

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