Maplestrip
TPF Noob!
- Joined
- Oct 20, 2014
- Messages
- 3
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- Can others edit my Photos
- Photos OK to edit
Hello everyone. I am not a photographer and thus, don’t have the knowledge you guys would expect one to have on such a forum. However, I have a question, and I figured the best way to get an answer is to ask on a forum, also because I would like to get multiple opinions on the matter.
I am interested in videogame design and caught myself thinking about the game mechanics of Pokémon Snap, a 1999 Nintendo 64 videogame centered around photography. At first, I was mainly just admiring how intuitive “good pictures” were and how unclear the actual mechanics that decided what counted as a “good picture” actually were. Then I thought about what those mechanics were and I figured that a few prominent ones were that the subject is well-centered, that it isn’t too close or too far away and that it faces you. A good portion of the game also consists of making Pokémon react to various stimuli (e.g. food) to get them closer to you or making them look prettier, though I presume that falls outside the scope of my question.
Basically: Would Pokémon Snap make people who don’t take many pictures to begin with better at photography in some way? Of course it won’t actually improve people with experience in the field, though does photography in Pokémon Snap feel particularly unnatural (or dumb) to you all?
Lastly, a lot of things that are key to photography, such as anything that has to do with the camera itself other than “it takes pictures,” lighting, motion blurring, they all simply don’t exist in the game. You have to try making pictures of your subject despite being in a moving cart, but the only thing you need to worry about is the subject being off-center or photographed from a weird angle.
I hope some of you have played the game and that my answer won’t be “of course not, it’s a videogame!", haha. I don’t mind if the focus of the game ends up being all wrong, but I am curious whether the game is in any way a fair representation of photography.
I am interested in videogame design and caught myself thinking about the game mechanics of Pokémon Snap, a 1999 Nintendo 64 videogame centered around photography. At first, I was mainly just admiring how intuitive “good pictures” were and how unclear the actual mechanics that decided what counted as a “good picture” actually were. Then I thought about what those mechanics were and I figured that a few prominent ones were that the subject is well-centered, that it isn’t too close or too far away and that it faces you. A good portion of the game also consists of making Pokémon react to various stimuli (e.g. food) to get them closer to you or making them look prettier, though I presume that falls outside the scope of my question.
Basically: Would Pokémon Snap make people who don’t take many pictures to begin with better at photography in some way? Of course it won’t actually improve people with experience in the field, though does photography in Pokémon Snap feel particularly unnatural (or dumb) to you all?
Lastly, a lot of things that are key to photography, such as anything that has to do with the camera itself other than “it takes pictures,” lighting, motion blurring, they all simply don’t exist in the game. You have to try making pictures of your subject despite being in a moving cart, but the only thing you need to worry about is the subject being off-center or photographed from a weird angle.
I hope some of you have played the game and that my answer won’t be “of course not, it’s a videogame!", haha. I don’t mind if the focus of the game ends up being all wrong, but I am curious whether the game is in any way a fair representation of photography.