Jim Walczak
No longer a newbie, moving up!
- Joined
- Sep 9, 2004
- Messages
- 226
- Reaction score
- 90
- Location
- Lorain, Ohio
- Can others edit my Photos
- Photos OK to edit
Looking at an oil painting hanging on a wall is a totally different experience to looking at a photograph of it on a website, but when it is digitised it is just another image.
If we are in fact talking oil paintings in the classical sense of say Caravaggio's "Calling of St. Matthew" as it hangs in the San Luigi dei Francesi, then yes...this is certainly a different "experience" than the way we perceive most images today. Even in terms of work that may be displayed in a gallery where the "space" (including the lighting) may be tailored to the piece, there is a certain something that may very well be lacking in "reproductions". That said however don't confuse "digitized" with reproductions. The reproduction of such work has been around LONG before the days of computers.
Consider the Mona Lisa...there are without doubt countless copies of the original and have been for a very long time. Certainly those copies, be it in print, on the internet or otherwise, don't compare to the "original"...regardless of where the original may hang (you can bet your britches that Leonardo didn't intend that painting to hang in the Louvre). However, your comment seems to be intended to belittle such copies. It completely over-looks the fact that without such reproductions, digital or otherwise, the vast majority of people on this planet would have little or no chance to see such work, let alone be inspired by it. Think about how many other notable artists have done their own interpretations of the Mona Lisa...people ranging from Marcel Duchamp to Andy Warhol. And because of such reproductions, even lowly people like myself can, to this day, be inspired by such work...
That is my own rendition of da Vinci's famous painting...in this case, created as a vector illustration in Illustrator, with additional airbrush work (mainly the background) done in Photoshop. The piece was created to accompany a video I created for an art history class, also on da Vinci's work (I also created my own version of Vitruvian Man as well). Is viewing the image here on a forum as significant as viewing the print I did for the classroom, let alone da Vinci's original? Does it look as good here on my monitor as the matted print does? No...of course not. Does that make my work any less significant for what it is? I won't speak for others who do such work, but I take great pride in the work I accomplished...and I do have to take some offense to the suggestion that such work is "just another image". Whether I ever become famous or not, because I took something classical and re-created it in a rather unconventional way, that would seem to put me in good company with other notable artists.
Without access to reproductions, the simple truth is that I wouldn't have been able to create my own work with that piece...I just don't have access to a private jet to be able to fly out to the Louvre, let alone be able to sit there for 2 weeks in order to work from the original (if nothing else, I had a full load of classes that semester, LOL).
This is just my own opinion, however I think you have strongly over-looked the significance of reproductions...digitized or otherwise.
The software used to create or manipulate an image is irrelevant. The end result is important in the sense that the image is what the artist envisioned before they started. Various bits of software create images associated with that software, 3D software like Cinema 4D can create images that cannot be created with Photoshop or Illustrator, but my point is that someone who is very proficient in a certain piece of software will tend to use that software and that is a limitation.
Ok...again I think you're over-looking a few things. While I haven't used Cinema 4D (yet), I do have a fair amount of experience using Maya, Poser and Daz, and to some lesser degree Max and even Blender. Compare Poser and Maya...NO the software isn't "irrelevant" AT ALL. Not by a freakin' long shot. Compare Poser to Maya for example...Poser is a fun little software package for getting your feet wet (as is Daz), however in comparative terms, it's incredibly limited in it's capabilities. I recently did a commission where the piece required a total of 88 lights...you just can't do that in Poser. Then of course there's the issue of "learning curve"...a novice can open Poser and within a few minutes of poking at buttons and flipping thru menus and such, figure his/her way around some of the basics. Maya on the other hand, a novice can spend MONTHS poking at that software and be lucky to not break it! I've been using Maya for a few years now and there are days where I STILL feel as though I've only scratched the surface. And in terms of learning curves, Maya makes Photoshop look like MicroSoft paint!
As far as one's "comfort zone" regarding software usage, I will agree that it can be a limitation to some, however there's something to be said for those who specialize as well. Again consider a professional feature animation...you don't just have 1 person who does the "CG"...you have teams of people dedicated to modeling, rigging, textures, lighting, etc...people who specialize. I choose to pursue whatever catches my fancy as a freelance artist and as such, I do have experience with a variety of applications, however that shouldn't in any way suggest that every artist needs to be a "master of all hats". After all, some of histories greatest painters never did anything but paint. If someone uses just Photoshop (or Lightroom or Coral or Aperture or Gimp....) and they are happy with their results, I can't really fault anyone for that.
I will say that I am a big believer in "the right tool for the right job" and that one uses whatever one needs to get one where he/she needs to go, however to suggest that the software is somehow irrelevant seems rather naive at best.