Destin
Been spending a lot of time on here!
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I shot my first high school basketball game of the season yesterday, and used it as an opportunity to put my two new flashpoint xplor 600 monolights to the test. In the past I've used 4 Yongnuo YN-685 speedlights for this task, but have always found them quite underpowered for this type of work.
I know that @Derrel and @crimbfighter expressed interest in seeing this thread.
The lights were positioned 10-12 feet in the air on stands aimed up at the wall behind either side of the backboard. This allowed bounce flash to illuminate the front of the players as they came towards me. I shot 243 photos during the course of the game with roughly 80% of them at 1/4 power and the rest at 1/2 power. At the end of the game I still had completely full battery indicators - pretty incredible in my opinion.
I found that the flash duration at 1/2 power was just too slow to freeze the action, so I had to stay around 1/4 to keep the action crisp.
I experienced 4 instances where one or both lights failed to fire, but this may well have been due to me outpacing the recycle time when I had them on 1/2 power. I'll have to see if it happens in the future to know the exact cause.
For comparison sake, this was my ambient reading at my final camera settings: F/5, 1/250th, iso 500. I didn't test high speed sync at this game, but will at the next one. This shows just how much work the lights were doing:
This was my light placement. I tried to bounce equally off of the wall and the ceiling to get soft, even light. This was at the light's minimum power setting as not to blow out the photo:
And Finally, some of the final product shots. Sorry about the watermarks, these are from my sale gallery. Click here to view the complete gallery on my website:
1.) Roughly Mid-Court
2.) Layup
3.)
4.)
5.) Even lighting on the stands as well
6.)
I know that @Derrel and @crimbfighter expressed interest in seeing this thread.
The lights were positioned 10-12 feet in the air on stands aimed up at the wall behind either side of the backboard. This allowed bounce flash to illuminate the front of the players as they came towards me. I shot 243 photos during the course of the game with roughly 80% of them at 1/4 power and the rest at 1/2 power. At the end of the game I still had completely full battery indicators - pretty incredible in my opinion.
I found that the flash duration at 1/2 power was just too slow to freeze the action, so I had to stay around 1/4 to keep the action crisp.
I experienced 4 instances where one or both lights failed to fire, but this may well have been due to me outpacing the recycle time when I had them on 1/2 power. I'll have to see if it happens in the future to know the exact cause.
For comparison sake, this was my ambient reading at my final camera settings: F/5, 1/250th, iso 500. I didn't test high speed sync at this game, but will at the next one. This shows just how much work the lights were doing:

This was my light placement. I tried to bounce equally off of the wall and the ceiling to get soft, even light. This was at the light's minimum power setting as not to blow out the photo:

And Finally, some of the final product shots. Sorry about the watermarks, these are from my sale gallery. Click here to view the complete gallery on my website:
1.) Roughly Mid-Court

2.) Layup

3.)

4.)

5.) Even lighting on the stands as well

6.)
