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How do you create sun-like brightness (not flare)?

We're probably still not understanding the question.
 
Sunny days have worked great for me. I simply lowered the ISO and jacked up the shutter speed. Other than that, i am aware that theres electricasl lighting that can be used but this is exactly what i want to avoid so therefore i looked for alternatives.


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with perfectly well lit i have meant that the balance of more space being well lit is given, something you dont have on an "average" day. of course that also depends on where you are standing, high buildings can potentially take away the balance of it.

These don't really make sense.
In #1 if you decrease ISO to a lower number , increase shutter speed to a higher/faster number and do not change aperture everything is going to be less exposed (darker) than one wants.
If you decrease ISO then you need to either/and slow shutter speed so it lets in more light, or increase your aperture size to let in more light.

# 2 When you talk about shadows, whether from harsh light or not, you need good dynamic range of the camera to pull out shadows in post processing. LightRoom allows a good method to bring up the exposure of shadows in all, or selective areas. I do this all the time.
 
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with available light that you have such as on a sunny day, everything is so well perfectly lit. is there away to recreate that?

photographers spend a good amount of time/money mastering ways/methods to combat and not duplicate such poor lighting conditions.
 
astroNikon, do you understand the question?

I sure don't.
 
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sincere; can you post an example of what you are talking about and perhaps rephrase the question so we will understand it?
 
astroNikon, do you understand the question?

I sure don't.

Also FYI; you quoted the OP but got my name in there by mistake.

Nope. Not really. Seems as though to help .. we have to question/answers as the OP has not been definitive enough to provide a better question or examples.

fixed quote .. thanks
 
Actually you can do that in PS. You can even set the angle of where the light is coming from. Need a couple of mask and layers and time. To complex to describe here.
 

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